Now let’s move on to the third post in my Essen Spiel 2017 series. In this post I will take a
look at the games that just missed going onto my top anticipations of the
convention. I am going to take a look at
my honorable mentions of the conventions.
These are all games that I haven’t tried yet but would really like to
give a go at some point. While they didn’t
make my list they are still interesting enough to keep an eye on. Before we move on feel free to check out my
previous two posts to catch up on even more games that I’m anticipating from
Essen Spiel.
Okay, now that we’ve caught up we can start trucking
along with my top game anticipations of this year’s Spiel. These are the games that just missed out of
my top 10 list but I still think that they deserve a mention so here they
are! Enjoy your read!
The first game to make its way onto my honorable mentions
list is Kitchen Rush. This game is
designed by Dávid Turczi and Vangelis Bagiartakis and published by Artipia Games. It is a co-operative,
worker-placement and real-time game where the players take on the role of a restaurant
owner who inherited an old restaurant and must turn it into a successful
business. Players will work together
against a timer in order to place orders, get food, cook the food and serve the
customers in an efficient way. The cool part
of this game is where each of the workers is actually a sand timer which means
that the players must wait until the timer is completely done before they can
use them again. This makes the game much
more frantic and it looks like a ton of fun!
My wife and I have already helped to fund the Kickstarter and we should
be receiving the game in the next month or two which is really exciting!
The next game to make it onto my honorable mentions list
is Meeple Circus. This game is designed
by by Cédric Millet and published by Matagot.
It is a competitive dexterity game where each of the players takes on
the role of circus performers attempting to put on the greatest show they
can. Players will draft cards which give
them different meeples and other pieces which they will use to stack upon each
other to score different patterns that are out on the table. There are two rounds where the players do the
stacking at the same time and then the third round they will put on their show
while everyone else watches on with bated breath. I think this looks like an amazingly fun game
and would really like to add it to my collection when we just want a silly, fun
time!
The third game to crack into my honorable mentions list
is Merlin. This game is designed by
Stefan Feld and Michael Rieneck and published by Queen Games. It is a dice-rolling game where each of the
players will move their knights and Merlin around the board with the help of
the dice they roll. They will move their
colored knights with the dice they roll but each player can use and move the
Merlin pawn. There is a ring with
actions and this is the place where the players will move their pawn in order
to use these spaces. This is a pretty
classic Feld game where there is a ton of points to get all over the
board. I think this looks like a super
fun game and the theme really sets it over the top for me!
The next game to hit the list is Rescue Polar Bears: Data & Temperature. This game is designed
by Jog Kung and Huang Yi Ming and published by TWOPLUS Games. It is a co-operative,
action-point-allowance-system game where the players take control of a
scientific organization that is working on gathering data about temperatures in
the arctic to persuade their government to agree with the climate change and
thusly change their ways with fuel consumption and energy policies. While they are going about their mission the
players also have to save the polar bears from sinking into the freezing
waters. I think this game looks like a
great co-op game and has an awesome theme and components to really set it apart
from others in the genre.
The final game (and thus the game that just missed the
top 10 list) on my honorable mentions list is Indian Summer. This game is designed by Uwe Rosenberg and
published by Edition Spielwiese and Stronghold Games. It is a tile-placement and pattern building
game where the players will be laying down tiles on their boards that have
little holes in them and cover up treasures.
The players want to completely cover up their boards and be the first to
finish covering it with leaves. This is
actually the second game in Uwe’s puzzle series which started with Cottage Garden
and continues with this game. I think
this just looks like another fun tile-laying game by Rosenberg and I’ll
probably pick it up at some point in the near future.
Other honorable mentions of note:
- Agra (Quined Games)
- InBetween (Board&Dice)
Well, there you have it, post number three of my Essen
Spiel series in the books! The next two
posts are my favorite of the series as they will be my top 10 games that are
coming out at this year’s Essen Spiel and there are many in there that will
make it onto my shelf fairly quickly!
Keep an eye out as the next post should be live in the next day or
two. As always, thanks so much for
taking the time to read and I hope you enjoyed it! Until next time, game on!
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