Monday, August 13, 2018

Obligatory 2018 25x5 Challenge Post Part VII – July 2018

Another month in the books and another month of some great stuff played!  I’m starting to feel as though I won’t be able to complete my 25x5 challenge this year but I’m still trucking along!  Keep reading to see how I’m doing in the challenges and thanks so much for taking a look!

2018 25x5 Challenge:

- Ashes: Rise of the Phoenixborn (0 plays in July, 4 total plays in 2018)
- Bärenpark (0 plays in July, 5 total plays in 2018)
- Baseball Highlights: 2045 (0 plays in July, 2 total plays in 2018)
- Broom Service (2 plays in July, 4 total plays in 2018)
- Champions of Midgard (0 plays in July, 2 total plays in 2018)

- Dinosaur Island (0 plays in July, 5 total plays in 2018)
- Dungeon Petz (0 plays in July, 1 total play in 2018)
- A Feast for Odin (0 plays in July, 2 total plays in 2018)
- Fields of Arle (0 plays in July, 1 total play in 2018)
- The Gallerist (0 plays in July, 1 total play in 2018)

- Great Western Trail (0 plays in July, 1 total play in 2018)
- Imperial Settlers (0 plays in July, 1 total play in 2018)
- Kitchen Rush (0 plays in July, 8 total plays in 2018)
- Mechs Vs. Minions (2 plays in July, 3 total play in 2018)
- Millennium Blades (0 plays in July, 1 total play in 2018)

- Near and Far (0 plays in July, 1 total play in 2018)
- Roll for the Galaxy (2 plays in July, 4 total plays in 2018)
- Roll Player (1 play in July, 3 total plays in 2018)
- Scott Pilgrim’s Precious Little Card Game (0 plays in July, 5 total plays in 2018)
- Seasons (0 plays in July, 1 total play in 2018)

- Spirit Island (0 plays in July, 4 total plays in 2018)
- Too Many Bones (0 plays in July, 3 total plays in 2018)
- Via Nebula (1 play in June, 5 total plays in 2018)
- Viceroy (0 plays in July, 3 total plays in 2018)
- Yokohama (1 play in July, 2 total plays in 2018)

100 Unique Games Played in 2018 Challenge:

- 2 unique games played in July
- 95 total unique games played in 2018

500 Gameplays in 2018 Challenge:

- 50 gameplays in July
- 352 total gameplays in 2018

25 New-to-Me Games Played in 2018 Challenge:

- 1 new-to-me games played in July
- 29 total new-to-me games played in 2018

Well everyone, there you have it!  These are all of my challenges and how I’m doing for the year.  I’m well on track for 100 unique games played during the year with 500 total gameplays and I’m done with the 25 new-to-me games already.  The one I’m really not sure I’m going to hit is the 25x5 challenge.  I think I may have been a little optimistic to hit that goal with the games I chose but I wanted a bit of a challenge so there you have it.  Thanks so much for reading and I hope you enjoyed!  Until next time, game on!

Thursday, August 2, 2018

Obligatory 2018 Gen Con Post Part III: Top 5 Anticipated Game Demos

Alright, I’ve decided to go ahead and create a third post in my Gen Con 2018 series.  While I wasn’t totally impressed by the games that are for sale this year I am very interested in some of the games that are being demoed.  Before we take a look at my anticipated demos feel free to check out the previous two posts in the series.



Alright, now that we have the prior posts out of the way let’s move on to the post.  Again, this post will take a look at the five games (plus one honorable mention) that I’m most interested in checking out that aren’t for sale but have a demo at Gen Con 2018.  Thanks for reading and I hope you enjoy!

Honorable Mention – Duelosaur Island (Pandasaurus Games)


Duelosaur Island is a dice-drafting, hand-management and set-collection game designed by Ian Moss and published by Pandasaurus Games.  This game takes some of the ideas brought out in Dinosaur Island but creates a totally new, two-player experience.  The players will use some dice-and-card drafting to research dinosaurs and build habitats for said dinosaurs.  This games looks like it is a tight and fun game and I can’t wait to get my copy of it when it ships next year.  The game has the wonderful art by Kwanchai Moriya and looks amazing.  The only reason this game isn’t higher on my demo list is because I already have it on pre-order through a Kickstarter earlier this year.



Escape Plan is a card-drafting, tile-placement and area movement game designed by the fantastic Vital Lacerda and published by Eagle-Gryphon Games.  This game has players in the role of a thief who has just successfully robbed a bank and is currently hanging low before going and grabbing their loot and splitting.  Everything goes well until the SWAT and police get involved and accusations are made and each thief goes out on their own to escape being caught while getting as much of their loot as possible.  This is done with card play and movement along a board.  In classic Lacerda ways, this game is heavy but looks to work really well with the theme.  I am looking forward to trying this one out.



Lockup: A Roll Player Tale is a worker-placement, area-control and set-collection game designed by Stan Kordonskiy and published by Thunderworks Games.  This game takes place in the Roll Player universe and puts players in the role of a group of minions who has been locked in the king’s dungeons.  The players will try to increase their reputation while keeping the suspicions of the guards low.  The minions may not be able to escape but they will try to make their stay as comfortable as possible in this game.  The game goes in phases where their cells will be searched, place their minions in different parts of the dungeon and then score points at the lights out phase.  This game looks fun and I love the theme so I really want to try it out.



Orbis is a route-building, tile-placement and civilization game designed by Tim Armstrong and published by Space Cowboys.  This game puts players in the role of a god who is creating their territory as best as possible.  The players will do this by taking tiles from the nine lands and when that tile is taken all adjacent tiles will get worshippers of the same color thus making them more tempting for the next player.  There are some restrictions as to how the tiles may be placed making for what appears to be some interesting and puzzling decisions.  I love a good tile-placement game and this looks to be both fun and beautiful which really seems to be Space Cowboys’ modus operandi.  I hope to be able to get a demo of this game during the couple of days I’m there.



Comanauts is a dice-rolling, co-operative, adventure book game (the first was Stuffed Fablesdesigned by Jerry Hawthorne and published by Plaid Hat Games.  This game follows a Dr. Martin Strobal who has created the Mobius Ring.  This invention was supposed to help humanity but instead is creating a singularity and threatens to destroy the very world we are on.  Unfortunately Dr. Strobal has fallen into a coma and that is where the players come in.  Players will band together to dive into the doctor’s dreams and attempt to defeat the demons that haunt him and unlock the secrets that are hidden in his psyche.  This game’s theme is absolutely amazing as it reminds me of the fabulous game Psychonauts and just excites me to try it out.  This is a must demo at the convention!



Tidal Blades: Heroes of the Reef is a worker-placement and dice-rolling game designed by Tim and Ben Eisner and published by Druid City Games.  This game takes place in the Tidal Blades universe and has the players using worker-placement and dice-building/rolling in order to get magicians to help mitigate the challenges of going into the mysteries of “The Fold”.  This game looks beautiful and Druid City Games are doing a good job with their games thus far.  I really want to try this game out!

Well, there you have it, post #3 in the bag!  These are all games that are supposed to be demoed during the convention and I’d really like to try most if not all of them.  These could all be winners or they could be duds but I hope to know more soon.  This ends the “pre-convention” posts but I may still do one afterwards.  Thanks so much for reading and I hope you enjoyed!  Until next time, game on!

Wednesday, August 1, 2018

Obligatory 2018 Gen Con Post Part II: Top 5 Anticipated Games

Woo hoo!  Now that Gen Con 2018 is here I have my second post ready to go.  There are so many great games out there and while I thought this year’s offers were a little weaker than last there are still many that I’m anticipating.  Before we move on to this post feel free to check out my first which takes a look at my top 5 anticipated game expansions.


Alright, now that the preamble is out of the way let’s go ahead and move on to the meat of the post.  This post will take a look at my top 5 anticipated (plus 1 honorable mention for good measure!) games of Gen Con 2018.  Thanks for reading and enjoy!



Undertow is a new stand-alone expansion for the 2017 Chip Theory Games hit, Too Many Bones designed by Adam Carlson and Josh Carlson.  Undertow is also designed by Adam and Josh and will see its release at Gen Con 2018.  Too Many Bones is a dice-building, rpg game where the players take on the role of a Gearlock who is traveling through the country taking on tyrants who are rising up.  This is one of my top 5 games of all time and I absolutely love it!  This expansion gives players a stand-alone adventure and adds in two more Gearlocks as well as move tyrants and encounters to the game.  I absolutely can’t wait to get my copy from the Kickstarter.  I am cheating a little with this game as it is technically an expansion but it is also a stand-alone.  This is why I have put the game as my honorable mention, otherwise it would have been my number 1 game anticipation of the convention!



Reef is an abstract strategy, pattern building game designed by Emerson Matsuuchi and published by Next Move Games/Plan B Games.  This game has the players attempting to create the most beautiful reef as they choose colors and patterns to grow and expand the reef.  The players will use cards and pieces and create the reef.  The better they do the more points they gain.  This game is released by Plan B Games new imprint, Next Move Games, and so far everything they have done we have really loved.  Because of this, Reef makes it onto my list at number 5.

#4 – Root (Leder Games)


Root is an area control, hand management and variable player power game designed by Cole Wehrle and published by Leder Games.  This game has the players taking the role of different woodland factions as they are attempting to take back the forest from the nefarious Marquise de Cat.  This game is a highly asymmetric game where the factions play very differently from each other.  The Marquise wants to harvest the riches of the land while the Alliance attempts to strengthen their own resources while subverting the rule of the Cats.  The Vagabonds can form alliances with the different factions to help out while the Eyrie are hoping to take back their birthright.  This game looks incredible and I would love to try it out and possibly pick it up while at the convention this year.



Brass: Birmingham is an economic, hand-management and route building game designed by Martin Wallace, Gavan Brown and Matt Tolman and published by Roxley.  This game is a sequel of sorts to the original Brass designed by Martin Wallace and released in 2007.  The game is an economic strategy game where the players are entrepreneurs during the industrial revolution and must build and develop their industries and network to exploit the market demands.  The players will use different actions and card play in order to create and further their industries and make theirs the best.  I have never played the original but this sequel looks absolutely amazing and I can’t wait to try it out!



The Rise of Queensdale is a worker-placement, civilization and dice-rolling game designed by Inka and Markus Brand and published by alea and Ravensburger.  This game is a Legacy-style game where the players will be building up their own area in Queensdale.  The players will use worker placement and dice rolling in order to collect raw material, build buildings and gain fortune and glory in order to win the king’s patronage.  The game allows the players to upgrade their dice, gain more upgrades and develop their personal boroughs all over the course of multiple game sessions.  I am really looking forward to this game as I think my wife and I will really love it!



The Reckoners is a co-operative, dice-rolling and simultaneous action selection game designed by Brett Sobol and Seth Van Orden and published by Nauvoo Games.  This game follows the novels by Brandon Sanderson and puts players in the roles of the Reckoners as they are attempting to find out the weaknesses of evil super-powered villains in order to kill them since they have taken over the world and created terror wherever they are.  The players will roll dice and use simultaneous action selection each turn in an effort to take down the Epics.  This game is amazingly produced and looks like a ton of fun.  I can’t wait to pick up my pre-order at Gen Con!

Well, there you have it, my top 5 plus 1 anticipated games of this year’s Gen Con.  I will be at the convention on Friday and Saturday and look forward to just walking the halls and playing games with my friends and checking out new stuff.  If any of you are going feel free to let me know and maybe we can meet up for a game!  I may still do one more pre-convention post where I’ll take a look at demo-only games and I may still do one follow up to the convention.  Thanks so much for taking the time to read and I hope you enjoyed it.  Until next time, game on!

Tuesday, July 31, 2018

Obligatory 2018 Gen Con Post Part I: Top 5 Game Expansions

Woot!  Gen Con 2018 is literally a couple of days away and I’m getting very excited to see what is in store this year!  This will be my second year at the Con and I’m just as excited to see the spectacle that is one of the largest boardgame conventions in the world.  This year I’ll only be doing two posts for Gen Con anticipations as I’ve been fairly busy this month and also because there aren’t a top of anticipated games for me.  This year’s list isn’t quite as impressive as last year’s but I’m still pumped to just hop on the floor and see all the things to see!  I may end up doing a post-Gen Con post but we’ll see what comes of that.  Check out the list of games over on BoardGameGeek’s website (https://www.boardgamegeek.com/geekpreview/7/gen-con-2018-preview) if you’re curious to see what is releasing at the convention.  This post will take a look at the five boardgame expansions that I’m most interested in picking up or trying out during the convention.  I think that’s enough housekeeping, let’s move on to meat of the post. 



Beyond the Gates is a new expansion for the 2017 Catch Up Games/Stronghold Games card game, Paper Tales by designer Masato Uesugi.  Beyond the Gates is also designed by Uesugi and will see its release at Gen Con 2018.  Paper Tales is a card-drafting and hand-management game where you are creating a kingdom to fight against your rivals and shape the realm to your liking.  It uses some of my favorite mechanisms in hand-management and card-drafting and uses some beautiful and interesting art to get its theme across.  This expansion adds in some more cards to the base game, adds in more players and also adds in a solo mode just for kicks!  I haven’t actually played the base game yet but it is on my list to possibly buy this year and I’m really looking forward to trying it out and it I like it adding in this expansion!



Rocky Mountains is a new expansions for the 2017 Bézier Games hit, Whistle Stop by designer Scott Caputo.  Rocky Mountains is also designed by Caputo and will see its release at this year’s Gen Con.  Whistle Stop is a tile-laying, set­-collection and pick-up-and-deliver where you are building up an area in order to bring your trains from coast-to-coast and drop off resources for points.  It is a game that we own and have had a ton of fun in the plays that we’ve gotten out of it so far.  This expansion adds in a new almost 3D element where there will be more tiles on the board to create the Rocky Mountains as a barrier in between your railroad companies and the west coast.  While they will create a barrier, the Rocky Mountains will also give the players more ways to score points by going through the passes and over the range.  There are new tiles, upgrades and shares in added to the game and I’m really looking forward to what they add.



Executives is the first large expansion to the 2016 Formal Ferret Games hit, The Networks by designer Gil Hova.  Executives is also designed by Hova and will see its release at Gen Con 2018.  The Networks is a card-drafting and set-collection game where the players take on the role of a network television company who are trying to create the best station after starting with terrible cable-access programming.  The card-drafting and set-collection in this game is absolutely awesome and I love every play that we get in.  This expansion adds some things that I think will not just make this a good game, but a great one!  This expansion adds in executives which will give each player a different (assymetrical) start to each game.  These executives will give specific powers and weaknesses in the start of the game.  It also adds in some new show cards and a beginning draft to make the start of the game even more interest than the original.  I have this game on pre-order and will be picking it up at the convention and I can’t wait!



Amazons is another large faction expansion to the 2014 Portal Games hit, Imperial Settlers by designer Ignacy Trzewiczek.  Amazons is also designed by Trzewiczek and will see its initial release at Gen Con this year.  Imperial Settlers is a hand management, card-drafting and civilization building game where the players take on the role of a faction attempting to make expand their boundaries and build their empire into the greatest around.  This is one of my favorite games so anything added to it is something that I am automatically interested in.  This expansion will add in a brand new faction, the Amazons.  This one will add in a deck-building idea where the faction will be able to discard some reconstructed faction cards from their deck and modify it during the play.  They also benefit from building cheap faction cards.  I’m very excited to try this faction out and see how much they differ from the previous six.




The Spirits of Memoria and The Demons of Darmas are two new expansion decks to the 2015 Plaid Hat Games hit, Ashes: Rise of the Phoenixborn by designer Isaac Vega.  The Spirits of Memoria and The Demons of Darmas are also designed by Vega and will see their primary release at Gen Con 2018.  Ashes: Rise of the Phoenixborn is a hand-management and dice-rolling battle card game where the players will build a deck (or use pre-constructed player decks) focused around of the powerful Phoenixborn who are in the game.  This game uses some great card mechanisms and dice-rolling as mana to create one of my favorite games of all times!  These expansions will add in two new Phoenixborn to the already large roster and they will in turn bring in their own different key-words and game mechanisms.  I love how different each character is from the next and can’t wait to get my hands on these decks to really sink my teeth into them!



The Rise of Fenris is a new large expansion to the 2016 Stonemaier Games hit, Scythe by designer Jamey Stegmaier.  The Rise of Fenris is also designed by Stegmaier with help from Ryan Lopez DeVinaspre and will see its release at this year’s Gen Con.  Scythe is an economic, area-control and simultaneous action selection game where the players will each take the role of one of the factions of the game who are trying to make it to The Factory first in order to gain an upper hand and take control of the area from the others.  This is a really good game which was already highly improved by some of the expansions.  This expansion has been a bit of a secret but we know that it will add in a campaign to the game that is 8 specific games long.  It will also add in a bunch of modules which will really add to the replayability of this already great game.  I am really looking forward to this expansion and can’t wait to see how good it really is.

There you have it folks, my top 5 (plus 1 honorable mention!) expansion anticipations coming out at this year’s Gen Con.  I will definitely pick some of these up and hope to have the played shortly after the convention as they all seem to add flavor and replayability to their respective base games but don’t seem to add that much in the way of new rules.  Let me know what expansions I may have missed!  My next post will take a look at my top 5 anticipated releases from the convention (that aren’t expansions…mostly) and I’m looking forward to writing it up.  Thanks so much for taking the time to read and I hope you enjoyed.  Until next time, game on!

Friday, July 20, 2018

Obligatory “What I Played In…” Post Part XXXVI: June 2018

Alright, another month of great games is in the books!  I had a great month of plays throughout June and am excited to make this post.  We were able to get over 50 plays of nearly 30 different games and it was awesome!  I am looking forward to seeing how next month goes.  Before moving onto the post feel free to check out my last post which takes a look at how my 2018 challenges are coming along!


Alright, now we can move on the next part of the post and see what different games we played this past month.  Thanks so much for reading this post and I hope you enjoy!

Statistics:
Total plays in June 2018 – 53
Total unique games played in June 2018 – 29
New games played in June 2018 – 4
New games acquired in June 2018 – 1
New expansions acquired in June 2018 – N/A
Most plays of a single game in June 2018 – 7



Designer – Christopher Badell/Paul Bender/Adam Rebottaro
Publisher – Greater Than Games/Sentinel Comics
Last play before June 2018 – 6/28/18
Total plays in June 2018 – 7

Okay, so I am really getting up there in plays of this wonderful game!  It is hard for me to say anything else about this game that I haven’t said yet.  You should try it out…you may love it!  But if you don’t that’s totally cool, I’ll play enough for the both of us!



Designer – Seiji Kanai
Publisher – Alderac Entertainment Group
Last play before June 2018 – 5/29/18
Total plays in June 2018 – 5

Steph and I pulled this game out a bunch of times this past month and rocked some sweet microgame!  This is still one of the best as it is just a solid game that doesn’t take much to teach and is always just a fun experience.



Designer – Keith Baker
Publisher – Renegade Game Studios
Last play before June 2018 – 11/1/18
Total plays in June 2018 – 5

I decided to pull this game out a bunch of times this past month as I really wanted to get in some plays for my challenge.  I ended up just playing solo which isn’t where this game shines but it was still a fun little puzzle as it is super quick.



Designer – Jesse Li
Publisher – Tasty Minstrel Games/Moaideas Game Design
Last play before June 2018 – 5/22/18
Total plays in June 2018 – 4

Steph and I have started to make this a go-to game when we just need to kill a little time.  I actually think this game plays extremely well at 2-player which was a relief when Em and I got it!  I also played a 3-player game with Josh and Jeff and was able to edge the victory over Jeff.



Designer – Kevin Riley
Publisher – Action Phase Games/Indie Boards & Cards
Last play before June 2018 – 3/9/18
Total plays in June 2018 – 2

I pulled this game out and taught Josh how to play one night and we were just barely able to defeat Umbra Titan, the “easiest” enemy to fight.  Then, a week later we pulled it out and taught Jeff and the three of us were able to beat Magus of Cloaks but one turn…it was epic!  I love this game and just want to get more content for it!



Designer – Uwe Rosenberg
Publisher – Rio Grande Games
Last play before June 2018 – 5/18/18
Total plays in June 2018 – 2

We got to play a couple games of this great card game this past month.  The first we played with Molly and Dustin and had a great time.  The second we got to play with Joseph and Kato when they came over and visited.  Looking forward to more plays!



Designer – Kane Klenko
Publisher – Renegade Game Studios
Last play before June 2018 – 1/19/18
Total plays in June 2018 – 2

Em decided one night that she wanted to pull this one out and play a few rounds.  We played the first round and got whipped but were able to come back and win the second one!  This is still one of our favorite real-time co-ops!



Designer – Simone Cerruti Sola
Publisher – Renegade Game Studios/Placentia Games
New to me
First play – 6/16/18
Total plays in June 2018 – 2

Josh picked this one up this past month and we got to try it out.  This is a game I’ve had my eyes on for a while and always wanted to try it so I’m super happy that we got a chance to play.  This game is fantastic!  I love the action selection and limited resource pool that is in the game.  I’m looking forward to more plays!

Oh My Goods!


Designer – Alexander Pfister
Publisher – Lookout Games/Mayfair Games
Last play before June 2018 – 5/31/18
Total plays in June 2018 – 2

Josh picked this one up recently and I taught it to him and Jeff and we played out a couple of games of it.  They really liked the game as I figured they would.  This is still one of my favorite card-only games as it is just a deck of cards in a box.



Designer – Yuri Zhuravljov
Publisher – Mayday Games/Hobby World
Last play before June 2018 – 3/20/18
Total plays in June 2018 – 2

Em and I pulled this game out to get in a couple of plays for our challenges this year.  This is a fantastic little card game where it always feels fresh and new whenever we pull it out and give it a whirl.  I know there is an expansion that they have ready, I’m just hoping it sees the light of day somewhat soon!



Designer – Uwe Rosenberg
Publisher – Amigo Spiele
Last play before June 2018 – 4/30/18
Total plays in June 2018 – 2

Em and I pulled this game out this past month when she was feeling a dice-rolling game and we had some time to kill.  I have continued my winning streak against Em in this game as I was able to win our two rounds of play!



Designer – Antoine Bauza
Publisher – Repos Production
Last play before June 2018 – 12/5/17
Total plays in June 2018 – 1

Josh came over one night when we weren’t able to play Gloomhaven and we taught him this game.  He really enjoyed it and obviously picked it up fairly quickly as he was able to edge out the win by beating Em by 4 points.



Designer – Ryan Laukat
Publisher – Red Raven Games
Last play before June 2018 – 7/29/17
Total plays in June 2018 – 1

Joseph and Kato were in from California visiting and they were able to come to our place and visit for a little while.  We decided to play a couple of games with them and this was one they were interested in trying out.  We had a blast as Em was able to edge out the victory.



Designer – Isaac Vega
Publisher – Plaid Hat Games
Last play before June 2018 – 4/18/18
Total plays in June 2018 – 1

Em and I pulled this fantastic game (one of our favorite!) out and played with a couple of decks this past month.  I ended up using Echo while she settled on Odette.  This game was one of the closest we’ve ever played and I ended up winning with only one hit point left on my Phoenixborn!



Designer – Alexander Pfister/Andreas Pelikan
Publisher – alea/Ravenburger
Last play before June 2018 – 2/3/18
Total plays in June 2018 – 1

Em decided one night this past month that she wanted to play this game and I was only too happy to oblige!  I love this game and have a blast every time we pull it out.  I really wish that it had made enough money to warrant an expansion but I suppose it didn’t…maybe one day!



Designer – Jamey Stegmaier
Publisher – Stonemaier Games
Last play before June 2018 – 4/15/18
Total plays in June 2018 – 1

We were able to get in one play of our campaign with Steph and Zach and it was awesome.  I love this game and really wish we were able to play it a little more often!  Hopefully we’ll be able to get in a play or two this next month.



Designer – Jonathan Gilmour/Brian Lewis
Publisher – Pandasaurus Games
Last play before June 2018 – 3/1/18
Total plays in June 2018 – 1

Yay!  We got this game to the table this past month and it was awesome!  It was neck-and-neck until the end and Em and Steph ended up in a tie with Em winning the tie-breaker.  I love this game and can’t wait till we get the expansion!



Designer – Isaac Childres
Publisher – Cephalofair Games
Last play before June 2018 – 5/31/18
Total plays in June 2018 – 1

We ended up getting in only one play of this game this past month but I am good with any plays we can get in!  We ended up playing a pretty interesting mission and were able to win.  I am looking forward to how the game/characters/story progress!



Designer – Alexander Pfister
Publisher – Stronghold Games/eggertspiele
Last play before June 2018 – 12/9/18
Total plays in June 2018 – 1

Em and I decided to play this game this past month and I was overjoyed!  I love this game and it is in my top games of all time!  Em actually ended up getting a solid engine rolling and was barely able to edge me out for the win.



Designer – Diego Ibañez
Publisher – Devir
Last play before June 2018 – 11/15/17
Total plays in June 2018 – 1

I pulled this out this past month and taught it to Steph who really enjoyed it.  This is a solid 2-player, worker-placement game that we’ve enjoyed but I don’t know if it will stay in our collection that much longer as we have better 2-player worker-placement games.



Designer – Alexander Pfister/Andreas Pelikan
Publisher – Lookout Games/Mayfair Games
Last play before June 2018 – 9/7/17
Total plays in June 2018 – 1

This past month Josh and I went over to our local game/comic store and were playing some games.  We decided to pull this one out and I taught it to him quickly.  He picked it up quickly and really enjoyed it.  I don’t know if there will be a Pfister game that I don’t like!



Designer – Dávid Turczi/Vangelis Bagiartakis
Publisher – Artipia Games/Stronghold Games
Last play before June 2018 – 4/16/18
Total plays in June 2018 – 1

Josh came over one night this past month and remembered that he wanted to try this one out.  Em and I were totally cool with playing as we love it and he really enjoyed the game as well.  This game really captures the theme and makes you feel the rush of being in a kitchen attempting to complete orders and make customers happy!



Designer – Joseph Fatula
Publisher – The Lumenaris Group, Inc.
New to me
First play – 5/11/18
Total plays in June 2018 – 1

Joseph and Kato came by this past month since they were in the area and they brought me a copy of this game which was completely amazing!  I’d wanted to try it out for some time and was super excited to get the chance!  I played a quick round on an easy setting (just to get down the mechanisms) and absolutely loved it!  I can’t wait to play some more as I think this could become a favorite solo game!



Designer – (uncredited)
Publisher – (public domain)
New to me
First play – 6/15/18
Total plays in June 2018 – 1

Josh wanted to try out this game at a gamenight for a quick play and opening game.  We grabbed some dice and some cups and we played a round.  I have technically played this in some form but I was younger and don’t really remember when so I’m just calling it a new play.  We had fun for the quick and simple game that it is!



Designer – Mike Gnade
Publisher – Rock Manor Games
Last play before June 2018 – 4/27/18
Total plays in June 2018 – 1

One gamenight Jeff brought this one over again and we played another scenario.  This is a solid co-op and we have fun every time we play.  I will say that we seemed to cruise through this particular scenario and were able to win fairly easily…although in fairness, we were rolling dice like a champ!



Designer – Gil Hova
Publisher – Formal Ferret Games
Last play before June 2018 – 7/4/18
Total plays in June 2018 – 1

I finally got to pull this game out and teach it to Josh and Jeff!  Josh wasn’t too keen on the theme so we just went too long without trying it (even though I knew he’d like it!).  We played and indeed he really enjoyed the card-drafting and management of the game.  I’m really looking forward to my expansions when they get in!



Designer – Rob Daviau/Matt Leacock
Publisher – Z-Man Games
Last play before June 2018 – 5/6/18
Total plays in June 2018 – 1

We only got in one play of this Legacy-style game this past month but even that many plays is good with me!  We were unable to win this particular scenario but I think it is okay because we did a good job building up to some of our end-goals.  I’m looking forward to our next play and furthering the story!



Designer – Jamey Stegmaier
Publisher – Stonemaier Games
Last play before June 2018 – 3/28/18
Total plays in June 2018 – 1

Josh, Jeff and I pulled this out and played this past month and it was a blast.  I really enjoy the new expansion as it brings more interest to the end game which I think was the only thing keeping the game down.  Now I’m totally cool with it think it is a wonderful play!  We ended up very close and I lost to Josh by just one point!



Designer – Raphaël Guiton/Jean-Baptiste Lullien/Nicolas Raoult
Publisher – CMON Limited
New to me
First play – 6/8/18
Total plays in June 2018 – 1

Jeff brought this one gamenight so we could have an epic play of dice-rolling and slaying of zombies.  I like this skin better than the original and it was a ton of fun.  I’m glad they changed some of the rules as I think they are much better.  I’m looking forward to more plays of it!

New game acquisitions in June 2018:

New expansion acquisitions in June 2018:
N/A

Alright, there we go!  This was another great month of gaming with friends and family and also some great solitaire plays.  Gen Con is less than a month away and I’m getting pumped to go and have a ball checking out all the booths and just having a good time!  Thanks so much for taking the time to read and I hope you enjoyed.  Until next time, game on!

Monday, July 2, 2018

Obligatory 2018 25x5 Challenge Post Part VI – June 2018

Alright, another month down and more plays in the books!  This past month I was able to get some solid plays in and get some more of my challenge games in!  Feel free to check out the previous months of challenges to see where we’ve come to this point.  Thanks so much for reading and I hope you enjoy!

2018 25x5 Challenge:

- Ashes: Rise of the Phoenixborn (1 play in June, 4 total plays in 2018)
- Bärenpark (0 plays in June, 5 total plays in 2018)
- Baseball Highlights: 2045 (0 plays in June, 2 total plays in 2018)
- Broom Service (1 play in June, 2 total plays in 2018)
- Champions of Midgard (0 plays in June, 2 total plays in 2018)

- Dinosaur Island (1 play in June, 5 total plays in 2018)
- Dungeon Petz (0 plays in June, 1 total play in 2018)
- A Feast for Odin (0 plays in June, 2 total plays in 2018)
- Fields of Arle (0 plays in June, 1 total play in 2018)
- The Gallerist (0 plays in June, 1 total play in 2018)

- Great Western Trail (1 play in June, 1 total play in 2018)
- Imperial Settlers (0 plays in June, 1 total play in 2018)
- Kitchen Rush (1 play in June, 8 total plays in 2018)
- Mechs Vs. Minions (0 plays in June, 1 total play in 2018)
- Millennium Blades (0 plays in June, 1 total play in 2018)

- Near and Far (0 plays in June, 1 total play in 2018)
- Roll for the Galaxy (0 plays in June, 2 total plays in 2018)
- Roll Player (0 plays in June, 2 total plays in 2018)
- Scott Pilgrim’s Precious Little Card Game (5 plays in June, 5 total plays in 2018)
- Seasons (0 plays in June, 1 total play in 2018)

- Spirit Island (0 plays in June, 4 total plays in 2018)
- Too Many Bones (0 plays in June, 3 total plays in 2018)
- Via Nebula (0 plays in June, 4 total plays in 2018)
- Viceroy (2 plays in June, 3 total plays in 2018)
- Yokohama (0 plays in May, 1 total play in 2018)

100 Unique Games Played in 2018 Challenge:

- 12 unique games played in June
- 93 total unique games played in 2018

500 Gameplays in 2018 Challenge:

- 53 gameplays in June
- 302 total gameplays in 2018

25 New-to-Me Games Played in 2018 Challenge:

- 4 new-to-me games played in June
- 28 total new-to-me games played in 2018

And there you have it!  We are now halfway through the year and the challenges are starting to go well!  I’ve finished one of them and another should fall in the next couple of months.  I seem to be trucking along in the 25x5 as well so I’m excited to get some more plays in of it!  Well, that is all for this month’s challenge post.  Thanks so much for reading and I hope you all enjoyed it.  Until next time, game on!