You play a crafter who is making a stained glass window using your tools and colors in order to create the most beautiful work-of-art possible. Each player will take turns rolling dice and then taking turns drafting said dice in order to place them on their boards in the best way to gain points. Each player wants to be able to completely fill their board (if possible) so as not to get any negative points while trying to gain other points through different cards and objectives. This game is absolutely beautiful and seems to have a really good, simple rule set that would be easy to teach new players and experienced alike. I look forward to trying this one out as I love a good dice drafting game!
It finds player taking on the role of a hero who has been tortured by a gang (or gangs) that are in the game. Your goal is to build up your character and level them up in order to go and enact your vengeance upon the gang during the game. Each player will take part in two different phases, the montage phase and the fight phase. The montage phase is much like a movie where the characters will heal up, upgrade themselves and their items and then scout ahead to see what each of the gang’s hideouts look like. After the montage phase comes the fight phase. This is the real meat of the game. The players will pick one of the scouted gang areas and will end up rolling into the hideout and rolling dice in order to defeat the minions in order to make it to the boss. When they make it there they will attempt to enact their bloody vengeance much in the style of a Tarantino movie! This game’s theme really interests me as does the apparent dice-based puzzle that each fight ends up being.
Each player is competing with the other players in order to build palaces, torii, and other buildings in the land of Yamataï. The players start by drafting tiles which will give them immediate actions and also their place in the turn order for the next round. This is a very cool mechanism which gives the players more choices and decision points to make during their turn. After they get their goods, each player will be able to put out ships which will build their routes along the islands. They will then get the opportunity to take tiles, hire specialists, and build buildings which will gain points in different ways. I am at a point where I’ll at least take a look at every Days of Wonder and Bruno Cathala game and this one looks like it will be another winner in their catalogue!
Each player will roll their dice and try to place them on the board co-operatively with the other players during 1 minute, timed intervals. There will be wounded people and other ER emergencies which the players will have to deal with during the game. I love that Klenko has designed another game in his FUSE universe and I’m sure this one will be just as good as its predecessor.
Each player will take control of one of the races of the universe in their attempt to ban together (while gaining the most influence) to build the expansive city. Each race will have their own strengths and weaknesses and thus will have to work closely with the other races in order to build the city. I love the idea of a partial co-operative worker placement where the one who works the system the best will win. I love Gloomhaven and can’t wait to try this one when it gets a release!