Monday, August 14, 2017

Obligatory 2017 Gen Con Post Part IV: Top 10 List (Games 6-10)

Alright…we are trucking along now!  With the honorable mentions post complete we can move on to my top 10 anticipations coming up at Gen Con 2017!  These are all games that I am highly anticipating and quite a few of them will probably end up on my shelf at some point.  One of these games is actually coming pretty soon via a funded Kickstarter but we’ll get there soon.  Before moving on feel free to check out my previous three posts in the Gen Con series and when you’re back we’ll move on!




Okay, now that you’ve caught up let’s check out the games coming up.  This post is going to take a look at my top 10 anticipations and this one particularly will take a look at games 6-10.  These are all games that (at least according to the preview list on BoardGameGeek) are available for purchase but may only be in limited quantities.  With that out of the way, enjoy your read!



Tiny Epic Quest is a dice rolling, grid movement, push your luck game designed by Scott Almes and published by Gamelyn Games.  This game puts the players in the role of adventurers who are traveling the land going on different adventures.  Each player starts by choosing a method of travel that allows them to move along the board in a certain way and then each player in turn will take the same type of movement.  The players will do this a few times during the “day phase” before moving to the “night phase” where they will then complete their adventures by rolling dice.  The players can fight goblins, delve into temples, learn magic spells and go to obelisks to make other actions a little better.  This is a game that I’ve been looking forward to as I’m a huge fan of the Legend of Zelda series and this seems to be an homage to those games.  This is a game that I think will go over really well with my wife and new players alike.



Triplock is an abstract strategy, pattern building, set collection game from designers Adam Carlson and Josh Carlson and published by their company, Chip Theory Games.  This game puts the players in the role of a character in New London (a steampunk revisionist history) as they are summoned by a mysterious figure who wants them to use their lock-picking skills for some puzzling reason.  The game has each player attempting to pick these locks by moving chips along a player mat and rolling dice to see what types of actions that they are able to use during the turn.  They will be trying to complete their cards and gain a certain amount of points before the other player does.  They also have a solo option and now a three player variant that will be included in the rules which makes the game even more interesting to me.  These guys have never disappointed me and Too Many Bones has become one of my favorite games so I can’t wait to get this in my hands and try it out.



First Martians: Adventures on the Red Planet is a co-operative, worker placement, adventure game designed by Ignacy Trzewiczek and published by Portal Games.  This game puts players in the role of a scientist who has been stationed on Mars and is tasked with different missions throughout the game.  The game builds on the engine of the game Robinson Crusoe: Adventures on the Cursed Island but takes it a step further by adding app integration to handle some of the decks of cards.  This allows them to update and create content for the game which they are able to roll out in a simple app update.  The players will use worker placement as they place their pawns in different areas so help control the slow decline of the base while going out onto the planet in rovers to explore and bring back samples.  I love Robinson Crusoe and really hope that First Martians in a worthy successor to the crown.



Unearth is a dice rolling, worker placement, set collection game designed by Jason Harner and Matthew Ransom and published by Brotherwise Games.  This game puts players in the role of a leader of a tribe of Delvers who are attempting to explore and excavate to find lost cities across the world.  Each of these delvers is represented by one of five dice.  The players will take turns rolling a die and placing it on one of the ruins cards in an attempt to claim it when the threshold is reached.  There are mitigation elements as the players who don’t claim the ruins will get cards that can help them out.  Also, if rolling low the players can claim colored “stones” which they can use to “buy” monuments which give points and bonuses.  I love how this game is super colorful with some cool art and how it uses three 6-sided dice, one 4-sided die and one 8-sided die.  This just looks like a fun dice rolling game that I can teach to anyone and just have a fun time with.



Flip Ships is a co-operative, dexterity game designed by Kane Klenko and published by Renegade Game Studios.  This game puts players in roles of pilots who are tasked with the preservation of the world as aliens are invading the Earth!  This game could probably be best explained as a dexterity version of the old arcade game Space Invaders.  The alien craft (which are represented by cards) will be forming up in lines and slowly (or quickly depending on the ship) coming ever closer as the player will be flipping their ships off of a stand or the edge of a table in order to land them directly on the enemy.  I am generally not a huge fan of dexterity games but this game just looks like a ton of fun and we really like Klenko as a designer.  Plus, as another bonus, Renegade Game Studios is knocking it out of the park lately!  This isn’t the first time they’ve been on the list (Sentient was in my honorable mentions) and it won’t be the last as I have two more by them in my top 5!

Well, there you have it, the bottom half of my top 10 anticipated games that are coming out at Gen Con 2017.  There are so many good games out there and these are just five of them.  Keep an eye out as I’m going to have the next list up very soon which will take a look at games 1-5 of my top anticipated releases.  Thanks so much for reading.  Until next time, game on!

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