Showing posts with label GenCon. Show all posts
Showing posts with label GenCon. Show all posts

Friday, August 14, 2015

Obligatory 2015 Gen Con Post Part IV: Top 5 Games At Gen Con Not Available For Purchase



Hey all, I’m back with what will be my final Gen Con 2015 post.  If you haven’t had the chance, check out my previous three posts.  The first post handled my honorable mention interests, while the next two posts took on my top 10 interests of the convention.  If you’re interested just click the links below and enjoy!












This post will take on some games that weren’t available in any way for purchase at Gen Con.  I do have a few caveats before going into my top 5.  First of all, again, none of these games were available at this year’s Gen Con.  Secondly, none of the games that I will go over are games that are/have been available on Kickstater.  These games are all going to go straight from the manufacturers to retail sometime in the near future.  

 I will be doing a series on Kickstarter interests fairly soon so keep your eyes on the blog if you’re interested in this topic!  Finally I wanted all of these releases to be within the 2015 year.  Most of this releases (if not all) will be available at this year’s Essen Spiel in a couple of months.  You may actually find these on my Essen Spiel interests’ series which should come out a few days before the convention starts.  Again, if you’re interested, keep watching the blog for more!  With those caveats out of the way, on to the list!



Honorable Mention – T.I.M.E. Stories (Space Cowboys)




T.I.M.E. Stories is a co-operative game that was designed by Manuel Rozoy and will be released by Space Cowboys.  This game was higher on my list and one I have been interested in for some time but honestly it sank a little because of some possible replayability issues.  In this game you are part of a time agency and are trying to prevent cracks in the time continuum.  You are sent back in time and are attempting to fix the cracks.  Your characters will be able to go back in time as many times as you need to get it correct.  The base game now only comes with one scenario but it is stated that it will take over five hours for most groups to get through this scenario their first play.  T.I.M.E. Stories does come with what appears to be a clever way to “save” your games so you can come back to continue on your mission at a later date.  They already have one expansion called T.I.M.E. Stories: The Marcy Case which will come out in conjunction with the base game.  While it sunk below the top 5, I am still very interested in this Space Cowboys release!



#5 – Tail Feathers (Plaid Hat Games)



Tail Feathers is a head-to-head skirmish game designed by Jerry Hawthorne (of Mice & Mystics fame) that will be released by Plaid Hat Games.  Hawthorne has given out more information and was showing off the beautiful models of the game at this year’s Gen Con and they didn’t disappoint.  Mice & Mystics has some absolutely beautiful miniatures that were going to be hard to beat, but Tail Feathers appears to have done just that!  These models are going to be great and they have some very interesting mechanics.  Each of the models is a type of bird that is being “piloted” or “handled” by a character out of the Mice & Mystics universe.  These models have a “tilt” mechanics that will be used in the skirmish game that looks very interesting.  This game started to move up higher among my interests when I discovered that they are planning a campaign mode.  I hope that it improves upon the Mice & Mystics campaign as that one was fun but did have some faults to it.  This game just appears to be fun and I’m looking forward to trying it out.



#4 – 7 Wonders: Duel (Repos Production)




7 Wonders: Duel is a head-to-head card drafting and set collection game by designers Antoine Bauza and Bruno Cathala and will be released by Repos Production.  7 Wonders is a game that is in my top 10 list, so how could I not include this version?  Everything that I’m hearing about this game is that it is an absolutely incredible, two-player version of the original hit and that it may even improve on that game in some areas.  Since my wife, Em, is my main game-playing-partner, good two-player games are always on my radar.  Then, a game by both Antoine Bauza (of Takenoko, Tokaido, Hanabi, 7 Wonders, Samurai Spirit, and Ghost Stories fame) and Bruno Cathala (of Five Tribes, Abyss, Cyclades, Dice Town, Dragon Run, and Jamaica fame) that takes on a two-player version of the incredible 7 Wonders come along?  Yeah, I’m in!  I can’t wait to see how this streamlined version of the game works and how much fun it appears to be.



#3 – Favor of the Pharaoh (Bezier Games, Inc.)




Favor of the Pharaoh is a dice-rolling, pool/tableau-building game by designer Tom Lehmann and will be released by Bezier Games, Inc.  Any game by Tom Lehmann automatically gets me interested in it.  Tom Lehmann has done games such as Race for the Galaxy, Roll for the Galaxy, The City, and Roll Through the Ages: The Iron Age.  Favor of the Pharaoh is a re-implement of Lehmann’s game, To Court the King.  All of the components are getting a major overhaul as well as some of the mechanics.  There will be a ton (maybe not literally) of tiles that have both front and back versions.  This means that the game have nearly infinite possibilities of set-up for each game.  You then take dice and roll trying to get pairs, three-of-a-kind, straights, etc. that you will need to buy these tiles and put them in your personal tableau.  So, this game has dice-rolling, Tom Lehmann, and tableau-building.  Yeah, I’m there!



#2 – Dice City (Alderac Entertainment Group)




Dice City is a dice-rolling, city-building, worker placement game designed by Vangelis Bagiartakis and will be released by Alderac Entertainment Group.  This is a very fun looking game that I hope becomes a Machi Koro killer.  You will roll your dice and put them on a grid depending on their color and the number that you roll which will give you the different powers of the buildings in your city.  You may use your turn to buy new cards which will then take the place of the old buildings in your city and give you even better powers to use.  This game just looks like a ton of fun!  It is bright and colorful and who doesn’t love rolling dice?  Also, along with some of my favorite dice-chuckers, there are ways to mitigate bad dice rolls.  All of these together make it a very interesting game in my opinion.



#1 – Big Book of Madness (IELLO)




Big Book of Madness is a co-operative, deck/pool-building, card game designed by Maxime Rambourg and will be released by IELLO.  This game has been one of my top interests for quite some time and they were showing it off at Gen Con this year.  The game is a co-operative card game (I love a good co-op) which some gorgeous art done by one of my favorite artists working in games, Naiade.  The idea of the game is that you are a student who is a little bored with their schooling and chose to go and open up a book which just happens to be a prison for some powerful monsters.  You will take your character and get a deck of elements (each student has their “favorite” element) which you will use to cast spells, learn spells, add more elements to your deck, and destroying a curse.  You work together with your fellow players in order to turn six pages of this book and defeat the monsters in order to close the book.  This game looks awesome and is a definite buy for me.



There you have it.  These are just my top 5 (well, maybe 6) interests that weren’t for purchase at Gen Con but should be coming out in just the next couple of months.  I have a feeling that it is going to be an awesome Essen Spiel this year and keep an eye here for my Essen series when it rolls around.  As always, if I forgot a game or you just have a question or comment feel free to ask.  Until next time, game on!

Wednesday, July 29, 2015

Obligatory 2015 Gen Con Post Part III: Top 10 List (Part II)



www.gencon.com
Day three and now we get to move onto the final part of my top 10 game interests of Gen Con 2015.  These are the top 5 games that I will be looking forward to (or already ordered) as they are debuting at Gen Con.  Take a look and see if any of these are interesting to you, as at least a few of them will definitely be entering my collection.  Also, if you haven’t had the chance yet, please check out my previous two posts in the Gen Con 2015 series.  They focus on my honorable mentions and games 6-10 of the top 10.  Just click the links below and enjoy!



With that out of the way, time to move on to my top 5 game interests at Gen Con 2015.  These are the games that I am most interested in and I’m hoping that the top 3 will be in my possession as a friend of mine, Morgan, will be picking up a few for me while he’s there.  So sit back, relax, and enjoy my top 5 interests of this year’s Gen Con.



#5 – Champions of Midgard (Grey Fox Games)

Champions of Midgard is a dice rolling, set collection, and worker placement game designed by Ole Steiness and released by Grey FoxGames.  This game really came out of nowhere for me until I really started to study Eric Martin’s Gen Con 2015 preview list on BoardGameGeek.  It is mainly a worker placement game and I’ve heard from multiple reviewers that it has the same feeling as Lords of Waterdeep.  To start, the theme really hit me.  I don’t have any Viking games but I do find them to be very interesting.  This one has a light to medium weight and I think I’d be able to pull it out with newer gamers and everyone have a great time.  On a side note, this year really seems to be year of the Vikings!


#4 – Discoveries (Ludonaute/Asmodee)

Discoveries is a pool building, dice rolling, worker placement game designed by Cedrick Chaboussit and released by Ludonaute and Asmodee.  This game is another that has art by the absolutely fabulous Vincent Dutrait.  This game just oozes with his absolutely stunning artwork and I have to say, it doesn’t hurt my interest when you bring on brilliant artists and let them work their magic on the game.  This is the follow up game to Chaboussit’s Lewis & Clark and it takes on a dice rolling mechanic that looks like a ton of fun.  Asmodee should keep up the good work; they keep finding and releasing great dice games such as Nations:The Dice Game which came out just recently.  Discoveries looks like it will be a great Euro-style dice game and I look forward to playing it.


#3 – Mysterium (Libellud/Asmodee)

Mysterium is a co-operative, deduction game designed by Oleksandr Nevskiy and Oleg Sidorenko and released by Libellud and Asmodee.  This was originally a Ukrainian game that Portal Games released in Poland as Tajemnicze Domostwo.  It was a huge hit at last year’s Essen Spiel and then Portal opened up their version to other countries as their store will ship almost anywhere.  Now, Libellud picked up the English rights to the game and they will be releasing it in conjunction with Asmodee as Mysterium.  They changed up some of the art and some of the components (including adding an amazing player screen for the one playing the ghost) but mostly the game has retained its original rules.  In this game one player takes on the ghost character and plays cards in front of the other one to six players who are attempting to find the actual killer of a murder from many years ago.  I haven’t heard anything bad about this game and the new Libellud version looks awesome!  On a side note, this is one of the games that I’m hoping my buddy is able to pick up!  There aren’t many copies but I’m hoping he’ll be able to pull this one off.



Rattle, Battle, Grab the Loot is a dice chuckin’ game designed by Ignacy Trzewiczek and released by Portal Games.  For those of you counting, there are three releases by Portal Games on my top 10 list.  I will readily admit that I am a Portal fanboy and I look at all of their releases as possible purchases.  I have all three of their Gen Con 2015 releases on pre-order and Morgan will be picking them up for me.  Rattle, Battle, Grab the Loot is a game with some of the most beautiful components that I have seen in a long time.  There is a ton of great, custom, etched dice in different colors and even more great cardboard pieces that you are able to put together and form your ships.  There is some great artwork done by multiple artists on this game.  It is cartoony and absolutely great.  The art really adds to the theme and the fun of this game.  This game uses a dice rolling mechanic where you actually toss them into the box lid and fight in that area.  It is a clever mechanic that I think will work really well with this game.  This game will be in my hands in about a week as this is one of my pre-orders (the others are Imperial Settlers: Atlanteans Expansion and Tides of Time) from Portal Games.  I can’t wait!



Ashes: Rise of the Phoenixborn is an expandable card game designed by Isaac Vega (of Dead of Winter fame) and released by Plaid HatGames.  This is another game that really snuck up on me.  It only really hit my radar around the time of Origins Game Fair.  I had heard Ashes but wasn’t really interested until I really started to see the artwork done by the incredible Fernanda Suarez who also did art for Dead of Winter.  I have been interested in starting up a 2-player battle game (i.e. Magic: The Gathering) for some time but I really am not interested in collectable card games as they can cost so much just to find some decent cards.  I think that the battle decks for Magic: The Gathering are cool but I didn’t think they’d have a ton of replayability without buy a bunch of them.  This game is a battle card game with six different characters (seven with the promo character!) and six different created decks straight out of the box.  Along with the amazing cards are some absolutely gorgeous, etched dice.  These dice are used as “resources” for your different allies, conjurations, and spells throughout the game and it is really streamlined with a main action and side actions per turn.  I can’t wait to break this one out and play with my wife!  I actually have this one already as I pre-ordered it and just got it, but I haven’t gotten it to the table as I’ve been at work all week.  But, hopefully I’ll get to play this one in the next few days.

Well, there are my top 5 game interests of Gen Con 2015.  I am sure that I’ve missed a few but I feel that this is a pretty strong list.  Keep an eye on my blog as I’ll be posting one more Gen Con post at least that will be my top games from the convention that I’m interested that aren’t for sale.  I hope you enjoyed my list.  Let me know if you have any questions or comments and also, let me know what your top games for the convention are!  Until next time, game on!

Tuesday, July 28, 2015

Obligatory 2015 Gen Con Post Part II: Top 10 List (Part I)



Alright, now we move onto my top 10 Gen Con 2015 gaming interests! If you haven’t had a chance, please go to my previous post and you can check out my honorable mentions of the convention. These are 5 games that just missed out of my top 10 list but I feel that they deserved to get a mention as they look to be some fantastic releases. Also, I put Viceroy on there because it is being debuted at Gen Con 2015 but I already have my Kickstarter release of the game. By the way, if you’re curious, Viceroy is awesome! Anyway, if you haven’t check out my honorable mentions you can click on the link below to take a look at it. 


Gen Con 2015 Honorable Mentions: http://www.alittlelatetothetable.blogspot.com/2015/07/obligatory-2015-gen-con-post-part-i.html

Alright, now onto my games 6-10 of the top 10 releases that have really peaked my interest. Check back in the next few days for games 1-5 and also a special post where I’ll give my top 5 interests of games that are at Gen Con 2015 but aren’t being sold there. Enjoy the read!



#10 – Mottainai (Asmadi Games) 
Mottainai is a card drafting, hand management, and set collection game designed by Carl Chudyk and released by Asmadi Games. This is a smallish card game that was recently on Kickstarter and did really well for Asmadi. Mottainai uses some things that I am extremely interested which is why it has moved up into the top 10 interests of Gen Con 2015. It is almost a reimplement of Chudyk’s popular game Glory to Rome. Mottainai uses drafting and tableau building while each of the cards can be used in multiple ways. Multi-use cards are one of my favorite game mechanics as it gives so many different decisions with each card and gives each game a different feel. It is also a cheap game which adds to its intrigue. I’m really looking forward to this game. 


#9 – Tides of Time (Portal Games)
Tides of Time is a card drafting, set collection, micro-style game designed by Kristian Curla and released by Portal Games. This is a small card game in the current trend of micro games where there are only 18 cards and a few tokens in this box. You each take a hand of 5 cards and play one then pass them to your opponent. You then chose another card and pass the cards to your opponent again. By now you probably get the idea that you know what all of the cards are by this point and it really creates a meta-game where you are trying to outthink your opponent. This looks like an absolutely amazing, small, two-player game that I think I’ll get a ton of play out of. Plus, it is being released by Portal Games (whose owner, Ignacy Trzewiczek, is one of my favorite designers) and that is always a good thing in my book. 



#8 – Artifacts, Inc. (Red Raven Games)
Artifacts, Inc. is a card drafting (sensing a trend?), area control, dice rolling, and worker placement game designed by Ryan Laukat and released by Red Raven Games. This is a game where the players are trying to build up their company to become the most famous archeology company. The players roll their dice and place them on cards which will allow them to find artifacts, sell those artifacts, and game new cards which allow them to find more artifacts! This game kind of reminds me of and Indiana Jones type theme and what I have seen really makes me think that Laukat has pulled it off in this game. Also, Ryan does all of his own art which I think is incredibly cool. He has a great style which can be seen in his games The Ancient World, Above and Below, and City of Iron. I look forward to checking this one out. 



#7 – Magic: The Gathering: Arena of the Planeswalkers (Hasbro/Wizards of the Coast)
Magic: The Gathering: Arena of the Planeswalkers is a new skirmish style game designed by Craig Van Ness (of Heroscape fame), Ethan Fleischer, and James D’Aloisio and released in conjunction by Habro and Wizards of the Coast. This game takes the basic mechanics of Heroscape and adds the Magic: The Gathering flavor to the mix. This game comes with 5 planeswalkers and 30 units that are tied to one of the 5 colors. It uses the grid system and modular board but doesn’t have all of the plastic terrain pieces that Heroscape did. While this makes it look less cool, it also makes it a much quicker setup. This is a pretty straightforward skirmish that has some cool spells that can be used against your foes. I am looking forward to trying this one and that may be pretty soon as the price of this game is a low starting point. I’m looking forward to trying out this new reimplement of Heroscape and hope that my regular group of players will enjoy this one. I’m also hoping that they make a ton of expansions for this game as I think they will really keep the interest in the core gam at a higher level. 



#6 – Imperial Settlers: Atlanteans (Portal Games)
Imperial Settlers: Atlanteans is an expansion for the super-popular Imperial Settlers. This expansion is designed by Ignacy Trzewiczek (who designed the original game as well) and released by Portal Games. This faction takes the idea of Imperial Settlers and the asymmetrical factions and pushes it to the next level. The Atlanteans actually lose their buildings before the endgame scoring portion. This means that they don’t get 2 victory points for each of their faction buildings as the other factions do. This means that the Atlanteans have to find other means of gaining victory points throughout the game that are apart from the faction building scores. I love Imperial Settlers (currently my #2 game of all times!) and can’t wait for this expansion. I am so excited for it that this faction has pushed itself not only onto my top 10, but all the way to number 6! Go Ignacy!


And thus we have reached the end of my games 6-10. I have had a ball looking over Eric Martin’s list and I think I have a pretty great list going on. Check here tomorrow for games 1-5 as I continue to tear apart the list of games for Gen Con 2015 and give my interests. Let me know what you think and what games you’re looking forward to. Until next time, game on!